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Rédigé par YannG | 04 novembre 2014 | Classé dans: News | Mots clés: conversion, models

Import Wolf:ET MDM/MDX Models Into Blender

Few months ago, I have successfully tried to import RTCW MDS models into Blender, but my primary goal was to import Wolf:ET MDM/MDX models into Blender.

This goal is now reached, and this is how the Allied soldier looks into Blender:

The next step is now to import back the tweaked model from Blender to Wolf:ET engine.

Note: Body player models are headless, because head models are stored separately into distinct files, Bodies and heads are combined again when engine display players.