Wolfzone

 Le blog d'un loup pas vraiment solitaire

Mots clés: screenshot
Rédigé par YannG | 07 septembre 2014 | Classé dans: News | Mots clés: eye candy, screenshot

Another Tree

Here is some screenshots for another tree that can be put in maps to get more diversity of vegetation.

This is Kic's model, edited, tweaked and UV mapped by me.

I did not make the model, or even the concept of this model. All of this belong to their rightful owners, i only adapted and coded that stuff for the Wolfzone mod.

If any of the original authors have a problem, complaints or issues, please feel free to contact me and I will make the appropriate changes. Aside from that, thanks to the original authors for their awesome models. Thank you.


Rédigé par YannG | 19 août 2014 | Classé dans: News | Mots clés: screenshot

New Building For The First Map

Here are some screenshots of a large building made for the first playable map.

It's currently possible to freely walk around all areas of the building, all parts are reachable, but doors who can be opened, closed or locked will be added later.


Rédigé par YannG | 27 juillet 2014 | Classé dans: News | Mots clés: eye candy, screenshot

Trees And Foliages

One of the most missing eye candy of Wolf:ET is the lack of vegetation, forest, bush, grass, etc... It's obvious that computers from beginning of 2000 years aren't yet powerful, but nowadays that's no more the case.

So to make a good mod, we sure need some cools trees and bushes to hide behind.

Modders already made some attempts to add vegetation to Wolf:ET, but there was no real will from mappers to use it.

And, to try to make things change, I tweaked some models Kic made.

By changing barks and foliages textures, we can get several combinations that give a feeling of diversity.

I did not make the model, or even the concept of this model. All of this belong to their rightful owners, i only adapted and coded that stuff for the Wolfzone mod.

If any of the original authors have a problem, complaints or issues, please feel free to contact me and I will make the appropriate changes. Aside from that, thanks to the original authors for their awesome models. Thank you.


Rédigé par YannG | 21 novembre 2013 | Classé dans: News | Mots clés: map, screenshot

Default Work Map

The map who is used to test engine and game features is now available.


Rédigé par YannG | 21 novembre 2013 | Classé dans: News | Mots clés: screenshot

The First House

Here are some screenshots of the first building made for the Wolfzone mod.